Digital images - Amiga
Brian Benchoff wrote a blog about the Amiga. He writes about the Video Toaster, hand-held scanner, digital video cameras, hardware and software that turns an Amiga 2000 into a nonlinear video editing suite.
C64 SID shootout #4
StrayBoom wrote another article about the SID chip inside the Commodore C64. This time he makes an comparison between the 8580 R5 SID and the very new SwinSID Ultimate.
Commodore Amiga 500 CD-ROM (A570)
Dan Wood from kookytech.net made a video about the Commodore Amiga 500 CD-ROM (A570). The A570 (originally A690) was an external CD-ROM drive released for the Commodore Amiga 500 in 1992, after many delays it was released after the A500 was discontinued.
Retro Gaming Couch
Retro Gaming Couch is an YouTube channel for the fans of retro computing. The most recent video is about all the Commodore C64 models.
Sprite Castle
Rob "Flack" O'Hara has a web page for all his podcasts. Besides the podcast you can also find the links of web pages mentioned in the podcast. The most recent episodes are: Wonderboy (Activision) and Adventureland (Scott Adams).
Amigos
The web page Amigos added new articles this month: Pinball Illusions, Slam Tilt Pinball, Todd Rundgren, The sea will grow larger with our fall, Banshee, Of Mice and Terminators, Miggy modding, More A500 Repair Adventures!, Skidmarks Racer, Zuul, Body Blows, Winter Games and Super Skidmarks.
C16 review
Dan Wood from kookytech.net made a video about the Commodore C16. He tells about the C16 computer, the 1551 disk drive, the MPS802 printer and various games for the C16.
Tetris - 6502 Assembler 12
Wiebo de Wit is writing a blog on how to program a Tetris game in 6502 assembler. In each episode he explains how a part of the game works. In this episode: SID music and sound effects.
AMIcast #010
AMIcast is an English podcast about the world of Amiga. In this episode: An interview with Gunnar von Boeh, member of Apollo Team and FPGA processor developper, Vampire II for A600, Natami project, FPGA development, PowerPC development, AmigaOS 3.x and AROS Vision (for 68k). Music from VjDominion.
Amitopia TV
Amitopia TV made a new series of video podcast. In these episodes: Blue Metal Rose Special, Amiga Racer, MorphOS on PowerMac G5, Alien Breed 3D, Hard 'n Heavy, Xtreme Racing, Cities Skyline and much more.
The Electronics Show #2 - World's first iPad?
Tommy Helgevold made a video about the early portable computers. Besides computers from Apple, Amstrad, Casio, Atari and many PDA's our beloved Commodore SX-64 is also in this video.
Commodore PET Smartphone
The Scene World Magazine has reviewed the Commodore PET Smartphone. They show how the phone works and what the specifications are. And they also use the emulators on the phone to play Amiga and C64 games.
Retro Gaming Couch
Retro Gaming Couch is an YouTube channel for the fans of retro computing. The most recent video is about a case for the UK1541, created by Thomas Christoph, the SaV64, an overvoltage protector created by e5frog and Skydivingirl and Retro covers for your Commodore computers.
C64 SID shootout
StrayBoom wrote an article about the SID chip inside the Commodore C64. On his blog you can read about, and listen to SID music played on five different SID revisions. The SID's he has used are the 6581 R2, 6581 R3, 6581 R4, 6581 R4 AR and the 8580 R5.
FRGCB
FRGCB (Finnish Retro Game Comparison Blog) is a web page that writes about retro games. But the difference is that this blog compares the games between the different computers like the C64, Amiga, MSX, NES, CPC, DOS, etc. The most recent comparisons are: The Snowman (Quicksilva Ltd, 1983), Afrikan Tähti (Amersoft, 1985), Uridium (Hewson, 1986), Jumping Jack (Imagine, 1983) and Unique Games! - Part 9.
The 68000 Wars - Rock Lobster (4)
Jimmy Maher is writing a story about the 68000 CPU. This CPU was used in the Commodore Amiga, Apple Macintosh and the Atari ST. Jimmy writes about the introduction of the Amiga, the people who worked on the Amiga and the problems and successes of this legendary computer.
Tetris - 6502 Assembler (9) & Amiga Assembler (3)
Wiebo de Wit is writing a blog on how to program a Tetris game in 6502 assembler. In each episode he explains how a part of the game works. In this episode: Joystick Input, Pause Mode and Memory.
You can now also read about assembler programming on the Amiga. In this part: Preferences, Labels & Even, Debugging and Assembling.
Amiga - assembly programming
Tuomas Järvensivu and Harri Salokorpi have written a blog about how to program in assembly. They show how to make a simple animation and talk about the development environment, assembler, debugging, application start-up, main loop, application exit and running the program on real hardware.
C64 Game Programming
Steve Morrow has started a new series of videos to show people how to program games on the Commodore C64. In this videos: Game scrolling map, Full screen scrolling, Design & Tips, Vertical scrolling, Rasters, Animations, Collisions, etc.
Sprite Castle
Rob "Flack" O'Hara has a web page for all his podcasts. His new podcasts are: Montezuma's Revenge and MicroLeague Wrestling. Besides the podcast you can also find the links of web pages mentioned in the podcast.
Sprite Castle
Rob "Flack" O'Hara has a web page for all his podcasts. His new podcasts are: Mail Order Monsters, 720 and Friday the 13th. Besides the podcast you can also find the links of web pages mentioned in the podcast.
The evolution of the (Epyx) Games
Jimmy Maher wrote a blog about the evolution of the (Epyx) games. In this story Jimmy tells about the American home-computer industry in the eighties. He talks about the Epyx games Summer Games, Winter Olympics, Summer Games II and California Games.
Sprite Castle
Rob "Flack" O'Hara has a web page for all his podcasts. His new podcasts are: Commando and Jumpman. Besides the podcast you can also find the links of web pages mentioned in the podcast.
The Making of Lemmings
Rich Stanton wrote a blog about the making of Lemmings. The story is about David Jones who lost his job at the Timex company in 1988. David bought an Amiga 1000, and started on making games. Later he created with the company DMA Design the legendary game Lemmings.
Tetris - 6502 Assembler (7)
Wiebo de Wit is writing a blog on how to program a Tetris game in 6502 assembler. In each episode he explains how a part of the game works. In this episode: Line Score, Play Level and Next Block.
FRGCB
FRGCB (Finnish Retro Game Comparison Blog) is a new web page that writes about retro games. But the difference is that this blog compares the games between the different computers like the C64, Amiga, MSX, NES, CPC, DOS, etc. The most recent comparisons are: Cybernoid - The Fighting Machine, Barbarian: The Ultimate Warrior, NGOTM: Teodoro no sabe volar, Alley Cat, Scumball and Unique Games! (7).
Sprite Castle
Rob "Flack" O'Hara has a web page for all his podcasts. His new podcasts are: Track & Field and Donkey Kong Junior. Besides the podcast you can also find the links of web pages mentioned in the podcast.
Tetris - 6502 Assembler (5)
Wiebo de Wit is writing a blog on how to program a Tetris game in 6502 assembler. In each episode he explains how a part of the game works. In this episode: The main loop and checking, flashing and removal of the lines.
History of Personal Computing: Commodore VIC-20
A new episode of the Personal Computing podcast is available. In this episode: The Commodore VIC-20 with general information on the VIC chip and detailed information on the register of the VIC chip.

History of Personal Computing: Commodore C64
The 68000 Wars
Jimmy Maher is writing a story about the 68000 CPU. This CPU was used in the Commodore Amiga, Apple Macintosh and the Atari ST. Jimmy writes about the introduction of the Amiga, the people who worked on the Amiga and the problems and successes of this legendary computer.
Sprite Castle
Rob "Flack" O'Hara has a web page for all his podcasts. His new podcasts are: Druid and 4th and Inches. Besides the podcast you can also find the links of web pages mentioned in the podcast.
Mastertronic Chronicles
Mastertronic Chronicles is a blog of witchfinder dedicated to the Mastertronic games for the Commodore C64. This time you can see the worst ten games. And because the collection project is now finished you can see the whole collection of 209 Mastertronic games.
Tetris - 6502 Assembler
Wiebo de Wit is writing a blog on how to program a Tetris game in 6502 assembler. He made a Tetris clone in 1992 and now he explains how the game is made. For the development he uses KickAssembler, Sublime Tekst 3.0 and the VICE emulator.
Sprite Castle
Rob "Flack" O'Hara has a web page for all his podcasts. His recent podcasts are: Break Street and California Games. Besides the podcast you can also find the links of web pages mentioned in the podcast.
CES 30 years ago
The most important electronics expo in the USA is the CES or the Consumer Electronics Show. Bil Herd is remembering when Commodore introduced new computers on CES. These were very hectic days for Commodore staff, you can read al about these days on Bil's blog.
History of Personal Computing: Commodore PET
A new episode of the Personal Computing podcast is available. In this episode: Retrochallenge!, Altair 8800b, Wade Ripkowski, Commodore brochures, The Commodore bankruptcy, The Commodore PET 2001, Commodore PET 4032 and the Commodore PET Disk Drive 4040.
TED part 2 - Bil Herd
This is the second part of the story about the 30 year old TED chip. The TED chip was used in the Commodore C16, C116, Plus/4 and the 364. Bil Herdwas in charge of the development of these computers and he implemented the TED (Text Editing Device) chip in the design. The TED chip was used for the video, sound, DRAM refresh, timers and keyboard / joystick input.
TED - Bil Herd
Bil Herd talks about the 30 year old TED chip. The TED chip was used in the Commodore C16, C116, Plus/4 and the 364. Bil was in charge of the development of these computers and he implemented the TED (Text Editing Device) chip in the design. The TED chip was used for the video, sound, DRAM refresh, timers and keyboard / joystick input.
Lost Treasures
On the Dustlayer Blog you can now see pictures of the Commodore production line in Hong Kong from December 1992. The photos were taken by Robert Baker who worked in production engineering at Commodore in West Chester, USA and who had been in Hong Kong for a pilot production run of the Amiga 600.
The Almost forgotten Story of the Amiga 2000
Glen VanDenBiggelaar wrote an article about the Commodore Amiga 2000. He writes about the introduction, the different models and the add-on cards for the A2000. He also talks about Video Toaster and the use of Amiga's at NASA.
Programmable Logic I - PLA/PAL
Bil Herd made an article about Programmable Logic. In this article he explains how the PLA for the C64 was developed. The PLA in the C64 is used to create chip select signals from various other signals. These signals control which chip is connected to the data bus and is therefore responsible for the memory mapping of the C64.

Programmable Logic II - CPL
FRGCB
FRGCB (Finnish Retro Game Comparison Blog) is a new web page that writes about retro games. But the difference is that this blog compares the games between the different computers like the C64, Amiga, MSX, NES, CPC, DOS, etc. The most recent comparisons are: Summer Games, Afterlife, Turbo Esprit, Mikie, The Vikings and Bionic Commando.
Commodore 64 Machine Language (1)
Steve Morrow is making a series of YouTube video about programming machine language on the Commodore C64. In this part of the series he explains the reading and storing data into the memory.
FRGCB
FRGCB (Finnish Retro Game Comparison Blog) is a new web page that writes about retro games. But the difference is that this blog compares the games between the different computers like the C64, Amiga, MSX, NES, CPC, DOS, etc. The most recent comparisons are: Action Biker, Bump Set Spike!, Rock Star Ate My Hamster, North & South, Unique Games!, Fist II: The Legend Continues and Spelunker.
C64 Assembly Game Disassembly
Steve Morrow has made a video about the development of a game for the Commodore C64. The game Spaced Out from 1992 is written in assembly. Steve shows the different parts of the program, and explains how these parts work.

Part 2 of C64 Assembly Game Disassembly
C64assembly blog
Pierre Hallsten started a new blog. On his blog he will explain how to program in assembly on the Commodore C64. Pierre has made many programs for the c64 and Amiga, but he also programs in C, C++, Assembler, Java, Objectiv-C etc. Some of the examples are: CharZoom, Crazy Shoes and opening of the upper and lower border.
Retro Asylum Podcast - 56
Retro Asylum is a English podcast about retro computing. In this episode MrSid presents another "My 8Bit Life". This time he has an interview with Paul Norman. Paul made the music for games such as Aztec Challenge and Forbidden Forest. Also in this episode Paul Koller and Conquistador for the Atari Lynx.
DRAM testing
Axlecrusher was repairing a Commodore C64. He found out that it was one of the memory chips. He replaced them all and the C64 was working again. But he wanted to know which of the 8 memory chips was faulty. He built an testing device with an AVR microprocessor to test each individual chip. You can read all about it on his blog.
Floppydays - Podcast #6
The Floppydays podcast of last August is about the Commodore PET. In this episode: Better World Books, VCF Midwest, 2013 Chicago TI International World Faire, World Longest Yard Sale, Historically Brewed book, Commodore PET history, Commodore a company on the edge, VICE, CBUG, TPUG, World of Commodore, Terry Stewart, Port Commodore, Edward Shockley's Pets, CBM Pet File Archive and the PET Index at 6502.org.
MAS Player - Review
Dan Wood made an review of the MAS Player for the Amiga. The MAS Player is an hardware device that will decode MP3 music and makes it available to the Amiga. Dan shows you how to install the device and how the device works on a Amiga A1200.