Tetris - 6502 Assembler (7)
Wiebo de Wit is writing a blog on how to program a Tetris game in 6502 assembler. In each episode he explains how a part of the game works. In this episode: Line Score, Play Level and Next Block.
FRGCB
FRGCB (Finnish Retro Game Comparison Blog) is a new web page that writes about retro games. But the difference is that this blog compares the games between the different computers like the C64, Amiga, MSX, NES, CPC, DOS, etc. The most recent comparisons are: Cybernoid - The Fighting Machine, Barbarian: The Ultimate Warrior, NGOTM: Teodoro no sabe volar, Alley Cat, Scumball and Unique Games! (7).
Sprite Castle
Rob "Flack" O'Hara has a web page for all his podcasts. His new podcasts are: Track & Field and Donkey Kong Junior. Besides the podcast you can also find the links of web pages mentioned in the podcast.
Tetris - 6502 Assembler (5)
Wiebo de Wit is writing a blog on how to program a Tetris game in 6502 assembler. In each episode he explains how a part of the game works. In this episode: The main loop and checking, flashing and removal of the lines.
History of Personal Computing: Commodore VIC-20
A new episode of the Personal Computing podcast is available. In this episode: The Commodore VIC-20 with general information on the VIC chip and detailed information on the register of the VIC chip.

History of Personal Computing: Commodore C64
The 68000 Wars
Jimmy Maher is writing a story about the 68000 CPU. This CPU was used in the Commodore Amiga, Apple Macintosh and the Atari ST. Jimmy writes about the introduction of the Amiga, the people who worked on the Amiga and the problems and successes of this legendary computer.
Sprite Castle
Rob "Flack" O'Hara has a web page for all his podcasts. His new podcasts are: Druid and 4th and Inches. Besides the podcast you can also find the links of web pages mentioned in the podcast.
Mastertronic Chronicles
Mastertronic Chronicles is a blog of witchfinder dedicated to the Mastertronic games for the Commodore C64. This time you can see the worst ten games. And because the collection project is now finished you can see the whole collection of 209 Mastertronic games.
Tetris - 6502 Assembler
Wiebo de Wit is writing a blog on how to program a Tetris game in 6502 assembler. He made a Tetris clone in 1992 and now he explains how the game is made. For the development he uses KickAssembler, Sublime Tekst 3.0 and the VICE emulator.
Sprite Castle
Rob "Flack" O'Hara has a web page for all his podcasts. His recent podcasts are: Break Street and California Games. Besides the podcast you can also find the links of web pages mentioned in the podcast.
CES 30 years ago
The most important electronics expo in the USA is the CES or the Consumer Electronics Show. Bil Herd is remembering when Commodore introduced new computers on CES. These were very hectic days for Commodore staff, you can read al about these days on Bil's blog.
History of Personal Computing: Commodore PET
A new episode of the Personal Computing podcast is available. In this episode: Retrochallenge!, Altair 8800b, Wade Ripkowski, Commodore brochures, The Commodore bankruptcy, The Commodore PET 2001, Commodore PET 4032 and the Commodore PET Disk Drive 4040.
TED part 2 - Bil Herd
This is the second part of the story about the 30 year old TED chip. The TED chip was used in the Commodore C16, C116, Plus/4 and the 364. Bil Herdwas in charge of the development of these computers and he implemented the TED (Text Editing Device) chip in the design. The TED chip was used for the video, sound, DRAM refresh, timers and keyboard / joystick input.
TED - Bil Herd
Bil Herd talks about the 30 year old TED chip. The TED chip was used in the Commodore C16, C116, Plus/4 and the 364. Bil was in charge of the development of these computers and he implemented the TED (Text Editing Device) chip in the design. The TED chip was used for the video, sound, DRAM refresh, timers and keyboard / joystick input.
Lost Treasures
On the Dustlayer Blog you can now see pictures of the Commodore production line in Hong Kong from December 1992. The photos were taken by Robert Baker who worked in production engineering at Commodore in West Chester, USA and who had been in Hong Kong for a pilot production run of the Amiga 600.
The Almost forgotten Story of the Amiga 2000
Glen VanDenBiggelaar wrote an article about the Commodore Amiga 2000. He writes about the introduction, the different models and the add-on cards for the A2000. He also talks about Video Toaster and the use of Amiga's at NASA.
Programmable Logic I - PLA/PAL
Bil Herd made an article about Programmable Logic. In this article he explains how the PLA for the C64 was developed. The PLA in the C64 is used to create chip select signals from various other signals. These signals control which chip is connected to the data bus and is therefore responsible for the memory mapping of the C64.

Programmable Logic II - CPL
FRGCB
FRGCB (Finnish Retro Game Comparison Blog) is a new web page that writes about retro games. But the difference is that this blog compares the games between the different computers like the C64, Amiga, MSX, NES, CPC, DOS, etc. The most recent comparisons are: Summer Games, Afterlife, Turbo Esprit, Mikie, The Vikings and Bionic Commando.
Commodore 64 Machine Language (1)
Steve Morrow is making a series of YouTube video about programming machine language on the Commodore C64. In this part of the series he explains the reading and storing data into the memory.
FRGCB
FRGCB (Finnish Retro Game Comparison Blog) is a new web page that writes about retro games. But the difference is that this blog compares the games between the different computers like the C64, Amiga, MSX, NES, CPC, DOS, etc. The most recent comparisons are: Action Biker, Bump Set Spike!, Rock Star Ate My Hamster, North & South, Unique Games!, Fist II: The Legend Continues and Spelunker.
C64 Assembly Game Disassembly
Steve Morrow has made a video about the development of a game for the Commodore C64. The game Spaced Out from 1992 is written in assembly. Steve shows the different parts of the program, and explains how these parts work.

Part 2 of C64 Assembly Game Disassembly
C64assembly blog
Pierre Hallsten started a new blog. On his blog he will explain how to program in assembly on the Commodore C64. Pierre has made many programs for the c64 and Amiga, but he also programs in C, C++, Assembler, Java, Objectiv-C etc. Some of the examples are: CharZoom, Crazy Shoes and opening of the upper and lower border.
Retro Asylum Podcast - 56
Retro Asylum is a English podcast about retro computing. In this episode MrSid presents another "My 8Bit Life". This time he has an interview with Paul Norman. Paul made the music for games such as Aztec Challenge and Forbidden Forest. Also in this episode Paul Koller and Conquistador for the Atari Lynx.
DRAM testing
Axlecrusher was repairing a Commodore C64. He found out that it was one of the memory chips. He replaced them all and the C64 was working again. But he wanted to know which of the 8 memory chips was faulty. He built an testing device with an AVR microprocessor to test each individual chip. You can read all about it on his blog.
Floppydays - Podcast #6
The Floppydays podcast of last August is about the Commodore PET. In this episode: Better World Books, VCF Midwest, 2013 Chicago TI International World Faire, World Longest Yard Sale, Historically Brewed book, Commodore PET history, Commodore a company on the edge, VICE, CBUG, TPUG, World of Commodore, Terry Stewart, Port Commodore, Edward Shockley's Pets, CBM Pet File Archive and the PET Index at 6502.org.
MAS Player - Review
Dan Wood made an review of the MAS Player for the Amiga. The MAS Player is an hardware device that will decode MP3 music and makes it available to the Amiga. Dan shows you how to install the device and how the device works on a Amiga A1200.
Commodore 1551/1541
Dan Wood made an review of the Commodore disk drives. In the 20 minute video you can see the differences between the serial 1541 and the parallel 1551 disk drive. Dan also speak about OpenCBM and the XM1541 cable.
Boingsworld #39
A new episode of BoingsWorlds (German language) is now available. You can listen to the following articles: OSD launcher, The Amiga years, MorpOS tutorial, A1200 label, X1000 2nd production run, M.A.C.E. preview video, Hyperion blog news, Konfigtool Indivision AGA MK2, Radeon HD driver and a bit of a different meeting.
C64 Basic Sprite Animation
Steve Morrow made a video about sprite animation in C64 Basic. He explains how to work with sprites work in Basic. He also demonstrates a sprite being animated and explains what is happening in the registers.

All the videos from Steve Morrow.
Amiga 1200 - review
Dan Wood made an review of the Amiga 1200. In the 30 minute video you can see the connections and interfaces, the inside, keyboard, disk drive and the mouse. He also shows programs and games for the Amiga 1200.
How to build an 8-Bit TTL Computer
Many people know a little bit about the internals of a 8-bit computer. The most important part is the CPU (Central Processing Unit). You can buy many different CPU's to build a computer. But Kyle from 8 Bit Spaghetti decided to make a computer the hard way. He did not buy a CPU, he build one himself from TTL chips. In this very comprehensive blog he explains how a CPU works and how you can build one yourself.
Boingsworld #27
You can now listen to a new episode of BoingsWorlds (German language). You can listen to the following articles: BoingsWorld Ostergewinnspiel Gewinner, Timberwolf Beta 3 für AmigaOS 4, Viva Amiga in Europa, Tutorial Audioevolution 4, Turrican Soundtrack Anthology, AmigaONE X1000 Debian Linux, Micromys V4, AmigaOne X1000 AmigaOS Update, Floppy Autoloader, Indivision AGA Mk2, Classic-Computing 2012, WiiUAE 9, Commodore-Meeting in Wien, Project 1565, Blue Metal Rose Homepage, OctaMED Soundstudio 1.03c, Aegis Audiomaster, Ambermoon Arcade, Backbone, Super Street Fighter 2 DX, Maestro Professional Soundkarte, Konturen der Welt Musikvideo and the Commodore 64.
Commodore Geek's Blog
If you visit the MOS6502.com web page you can follow the life of a Commodore Geek. Robby writes in his blog about his experiences with his Commodore computers, a few examples are: Jack Tramiel 1928 - 2012, Hooking an iPod to a C64, Genlock on the C64, Utilities for the 1581 drive, Commodore hard drives, Casemodding and The best April fool!
Amiga diskette archiving
Dweller used his Amiga in the late 80s and early 90s. He has about 5000 3,5" diskettes from that period. He tried to archive the diskettes by hand, but that took too much time. Then he tried to build a automated device from LEGO, but that did not function very well. The most recent version works perfect, Dweller used an old diskette duplicator, a Kryoflux and a Arduino micro controller. He also added a digital photo camera to take a picture of each diskette label.

Demonstration video of the diskette archive system.
BoingsWorld #26
You can now listen to a new episode of BoingsWorlds (German language). You can listen to the following articles: UHF, Viva Amiga, MAS Player Evolution, Updates from Rupert Hausberger, Amiga Future Full versions, RadeonHD, A-EON, X1000, ACA 1231-Turbokarten, FastATA, KryoFlux ADF, Commodore Amiga Mini, HTPC ITX2 Silver, DoReCo 31, DC2SNES, SD Card HXC Floppy Emulator, Amiga 600, BSC Colormaster 24, Amiga 3000 UX, Vermeer, Heretic II, Blood Money, Roll or Die, Animators, Esteregg agme and the BoingsWorld Forum.
Synth.nl Blog
Michel van Osenbruggen writes a blog about his music, his studio and his do it yourself projects. Michel is a fan of retro computers and has many different Commodore computers like the PET, VIC-20, C64 and several Amiga's. A few examples of his recent blog items are: Final Expansion 3 -VIC20, Commodore 64 III, petSD and the HxC for the Amiga.
BoingsWorld #25
You can now listen to a new episode of BoingsWorlds (German language). You can listen to the following articles: Turbokarte ACA-1231/42, Amiga Games Award 2011, SMB Mounter 1.0, The Future was here, Mr. Beanbag, Sam 440EP, HD-Rec, Timberwolf, Audio Evolution 4, Geit @ Home, Hollywood 5 Infinity, Malibu Plugin, Amiga News Benchmarks, AmigaONE X1000, Commodore Gaming Gehäuse, AmiCygnix, AbiWord, Gimp, MuiOWB, ClipDown, Breathless AGA, Turrican II, Quake II, FPSE, ScummVM, BoingBall, ATI Radeon HD4650, Amiga Netbook, Icons Reworked, Art Effect 4, Define R3 Tower and Cord Hagen.
BoingsWorld #24
You can now listen to a new episode of BoingsWorlds (German language). You can listen to the following articles: Mr Beanbag AGA / CD32, AmigaOS 4.1 Update 4, Amiga Future, AmigaONE 500, Prism2 WLan, Yam 2.7, A Tribute to Jochen Hippel, DigiBooster, 20 Years AMINET, WonderMedia X-177 Tablet, Cat Stargate Tablet, UAE 4 Droid, Cloanto, Competition Pro USB, GrabKick - Kickrom readout, IBatch website, Diskspace, Playlist Converter, AmiBlitz 3 website, Alt and Entfernen and a Interview with Gero Birkenfeld.
BoingsWorld #23
You can now listen to a new episode of BoingsWorlds (German language). You can listen to the following articles: Jens Schönfeld, UAE-Wii 7, Amiga-Club Braunschweig Meeting, Bermuda Syndrome Engine, Amiga Mania, Aros Intel 3D unterstützung, MacroSystem Maestro, Andreas Magerl, GeniScan, CDTV Werbung, Amiga 500 Plus, VXL 30 Turbokarte, ScummVM, Baphomets Fluch, Moonstone and Operation Lemmings.
The Commodore 64 is 30
This year the Commodore will be 30 years old. The C64 was the successor of the very popular VIC-20. The new computer was revealed on the Consumer Electronics Show (CES) in 1982. Later in the year the C64 was for sale in America. Outside America you could buy the C64 in the autumn of 1982. On the web page of reghardware.com you can read a nice article about the C64.

Another article about the C64.
BoingsWorld #22
You can now listen to the episode 22 of BoingsWorlds. In this show of more than one hour you can listen to a interview with Petro Tyschtschenko. The show is in the German language and is available as .mp3 or .ogg file.
MyCommodore64
On the MyCommodore64 blog you can read all kinds of information about sound cartridges. You can find specifications, look at pictures or listen to sound samples. A few examples of cartridges are: Cynthcart 1.2.4, Drum Studio, Magic Voice, Easy Speech 64, VoiceBox, CommTalk Speech Unit, Voice Messenger, Currah Speech 64, Votalker and ProVoice.
Retro-Link blogspot
After the Retro-Link.com forum, there is now also a blog page. This blog will concentrate on Commodore, Amiga, other platforms, retro-computing, the 1980's, and other topics making up the retro world. A few examples of the blogs are: Notacon 8/PixelJam Demoparty and the EasyFlash mini-review.
BoingsWorld #14
You can now listen to the episode 14 of BoingsWorlds. The themes in this one hour show are: ToolTime (Tools und nützliche Helferlein), Amiga Games and Amiga vor 20 Jahren. The show is in the German language and is available as .mp3 or .ogg file.
How many C64's
Many of us asked themselves the big question, how many C64's were sold? Estimations are from 17 million until 30 million. To try to give an answer to the this big question, the blog Pagetable.com did extensive research on this question.
A Commodore Geek's Blog
If you visit the MOS6502.com web page you can follow the life of a Commodore Geek. Robby writes in his blog about his experiences with his Commodore computers, a few examples are: Bringing the C64 online, The Chess Grandmaster, HQ video playback on a C64, Be like Jean Michel Jarre and much more.
The History of Lemmings.
Mike Dailly tells the complete story of the classic game Lemings. Learn everything from the first demo made by DMA until the arcade version of Lemmings.